Range
Projectile Attack made at Point-Blank Range (3yrds or less) get a +3 bonus.
Projectile Attack targeting beyond the weapon's Range take a -1 Attack penalty per additional Range increment.
Projectile ( Firearm ) weapons have a maximum effective Range equal to x10 the base weapon Range.
Projectile ( Traditional ) weapons have a maximum effective Range equal to x5 the base weapon Range.
Melee Attack take a modifier against Melee weapons that have a different Range = [ your weapon’s Range - enemy weapon’s Range ].